| Goaldini |
Jan 24 2011, 03:52 PM
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#1
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Amateur ![]() ![]() Group: Members Posts: 16 Joined: 1-January 11 Member No.: 5,685 |
This is getting ridiculous and very frustrating. There are too many injuries in the game. This morning, I got five injuries in an 8 player cup. What gives? Even with a doctor on staff, this is a game buster. No wonder NOBODY seems to be playing in the large cups. At this rate, you run out of players before the end. Yesterday, same story -- three times in a row, my best players get injured. That, plus the damned red cards... Enough! Please fix this mess.
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| Sevillano13 |
Jan 26 2011, 08:45 PM
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#2
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![]() Professional ![]() ![]() ![]() ![]() Group: Members Posts: 125 Joined: 3-November 09 Member No.: 1,168 |
Obviously I´m free to share or not, your opinion. But another thing is whether you are able to play with how the game works.
Again, though the game is free, the main objective is paying customers. Those who pay, get benefits. Such as, and what you are wanting, free recoveries. I have 4 free recoveries per day (3 with VIP-4 and the Training Camp). And I am here playing from aprx 08:15 to 20:30... obviously, I also have the best masseur and the 2nd best doctor. With time, etc... you can have the same options. Good luck! -------------------- -- Sevillano13 -- 11x11 Team MOD - Spain Server |
Goaldini ENOUGH ALREADY! Jan 24 2011, 03:52 PM
faceman
This is getting ridiculous and very frustrating. ... Jan 24 2011, 05:28 PM
Goaldini
You can only have 4 injured players. This is the ... Jan 24 2011, 06:26 PM
Sevillano13 1) 4 is the maximum per the game programming. Onc... Jan 25 2011, 11:46 AM
Goaldini @ Sevillano
Right... and that's why I get inj... Jan 26 2011, 02:25 AM
Sevillano13 You still are missing the idea. Injuries can happ... Jan 26 2011, 01:18 PM
Goaldini I'm not yearning for "0-injury" game... Jan 26 2011, 04:01 PM
Goaldini Obviously you are in a different situation and the... Jan 26 2011, 09:13 PM
Goaldini Yep, another fine example of over-injuries in 11x1... Feb 11 2011, 04:21 AM
Goaldini Oh, yes, I was going to forget -- let's add to... Feb 11 2011, 03:35 PM![]() ![]() |
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